I just want to clarify so that we are all on the same page. The "Test" rings are different then the "rings" tab. The test rings are the same regardless of patch. There maybe a few that do not work in patch 2.2 but not because stats, for example the "Obsidian Ring" currently in the ring section is for the old patch and not for 2.2. So when you import that from the PS3 it will not be the 2.2 stats. That I get. What I am offering was a simple "key' to all of the "test" rings in the "test" ring tab in the editor. Someone may have already done this but I have carefully constructed a color coated by class description of each "test" ring and what class they work with or whether they work with all classes. I hope that this made more sense. I understand that some of the "rings" in the ring tab of the editor may not match the current 2.2 patch stats but then again, that is not what I was talking about or offering.
↧