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New Post: End of stream error

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I have been using the ROS editor with no problems for 2 days, now all of a sudden I get this error. Any ideas what's causing it?

See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at D3Edit.Form1.backgroundWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

DIII.SaveEdit
Assembly Version: 1.2.15.116
Win32 Version: 1.2.15.116

CodeBase: file:///C:/Users/Matthew/Desktop/D3Editor/DIII.SaveEdit.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

D3.Ui
Assembly Version: 1.2.15.116
Win32 Version: 1.2.15.116

CodeBase: file:///C:/Users/Matthew/Desktop/D3Editor/assets/D3.Ui.DLL

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

D3.GameInfo
Assembly Version: 1.2.15.116
Win32 Version: 1.2.15.116

CodeBase: file:///C:/Users/Matthew/Desktop/D3Editor/assets/D3.GameInfo.DLL

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.17929 built by: FX45RTMREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

D3.Protobuf
Assembly Version: 1.2.15.116
Win32 Version: 1.2.15.116

CodeBase: file:///C:/Users/Matthew/Desktop/D3Editor/assets/D3.Protobuf.DLL

protobuf-net
Assembly Version: 2.0.0.668
Win32 Version: 2.0.0.668

CodeBase: file:///C:/Users/Matthew/Desktop/D3Editor/assets/protobuf-net.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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