i am aware of the lack of decryption for ps4 saves and am trying to decrypt the bin. other games have a param.sfo diablo has it inside the .bin. all i can find is its a very different encryption as ps3 ps3 was a single sha1 over all blocks ps4 looks like its several keys in a random table...
i ment the only edit i could think of is its been edited via a dev kit then the saves been loaded on a retail console.
similar to prodg from dex cfw on ps3
no iv been messing with the ps3 save and exporting cant find the rank. is their anyway in you can set in the editor a raw hex setup on each individual item? like a extra tab? id rather do it through the editor. thanks
i ment the only edit i could think of is its been edited via a dev kit then the saves been loaded on a retail console.
similar to prodg from dex cfw on ps3
no iv been messing with the ps3 save and exporting cant find the rank. is their anyway in you can set in the editor a raw hex setup on each individual item? like a extra tab? id rather do it through the editor. thanks