Yet again HUH?
https://en.wikipedia.org/wiki/Random_seed
https://en.wikipedia.org/wiki/Probability_distribution
https://en.wikipedia.org/wiki/Multivariate_random_variable
You should have a look in the raw data of the item for the seed and enchant seed.. If you could do what you where thinking you would have 7 seed values but there is only 2 seed values for 7 affixes.. 1 for 6 and 1 for mystic...
Its a single UINT32 value that can be anything from 0 to 4.2 billion
This has been discussed in detail on this forum just search for seed..
What I gather from your post is that trying to roll Affix 1-6 one at a time will not work. If you populate Affix 1, get a perfect roll, and then populate Affix 2 and reload, Affix 1 will be rerolled. I did not know if you could 'stick an Affix' if you duplicated them and then manually populated Affix 2... reroll til perfect.. Affix 3.. reroll til perfect.. etc.A seed is a Randomly generated number that is used to SEED a random number generator..
I would guess that the Seed changes based on the number of Affixes, which Affixes, and what value they have been rolled . Seeds are associated with the item, not an individual Affix, right?
https://en.wikipedia.org/wiki/Random_seed
https://en.wikipedia.org/wiki/Probability_distribution
https://en.wikipedia.org/wiki/Multivariate_random_variable
You should have a look in the raw data of the item for the seed and enchant seed.. If you could do what you where thinking you would have 7 seed values but there is only 2 seed values for 7 affixes.. 1 for 6 and 1 for mystic...
Its a single UINT32 value that can be anything from 0 to 4.2 billion
This has been discussed in detail on this forum just search for seed..