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New Post: Another wrong group was ended error

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Hello all, this is another thread about this error.

I am using bruteforce 4.7 to decrypt my save file. I tried selecting download latest games.conf, I tried using the one people linked here and I still get the error when I load my save in DIII save editor.

I am doing all this off of my usb stick.

Any help?

I tried getting my console id with bruteforce using one of my saved game, is this right?


See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
ProtoBuf.ProtoException: Wrong group was ended
at D3Edit.Form1.backgroundWorker_RunWorkerCompleted(Object sender, RunWorkerCompletedEventArgs e)


************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18444 built by: FX451RTMGDR

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

DIII.SaveEdit
Assembly Version: 1.2.14.115
Win32 Version: 1.2.14.115

CodeBase: file:///C:/Users/liuu/Desktop/D3Save/DIII.SaveEdit.exe

System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

System
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

D3.Ui
Assembly Version: 1.2.14.115
Win32 Version: 1.2.14.115

CodeBase: file:///C:/Users/liuu/Desktop/D3Save/assets/D3.Ui.DLL

System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

D3.GameInfo
Assembly Version: 1.2.14.115
Win32 Version: 1.2.14.115

CodeBase: file:///C:/Users/liuu/Desktop/D3Save/assets/D3.GameInfo.DLL

System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.0.30319.18408 built by: FX451RTMGREL

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

D3.Protobuf
Assembly Version: 1.2.14.115
Win32 Version: 1.2.14.115

CodeBase: file:///C:/Users/liuu/Desktop/D3Save/assets/D3.Protobuf.DLL

protobuf-net
Assembly Version: 2.0.0.668
Win32 Version: 2.0.0.668

CodeBase: file:///C:/Users/liuu/Desktop/D3Save/assets/protobuf-net.DLL

************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.

For example:

<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>

When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.

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