This is hard to answer with images. or video that can show a non repeating seed numbers.
Added: Control Functions Ctrl+Insert Will now add (x) number of items remaining in inventory with random ItemSeeds these Seeds will now be stored in the file RootRoll.dat
each item will have its own partition of this file as you roll it. This is based on two factors the Game Balance ID(GBID) and all the Base Affixs.
If any of the aforementioned items are changed it will create a new item partition.
Having (x) space in the inventory when pressed only the number of reaming spaces to 60 for inventory and 210 for stash will be filled. This limits the random number generator and ignores duplicating seeds. A seed will never be generated twice for the same item partition.
This function is not available for the Locker.
Added: Control Functions Alt+Insert Will now add (x) number of items remaining in inventory with random Enchant Seeds these Seeds will now be stored in the file MysticRoll.dat
each item will have its own partition of this file as you roll it. This is based on Three factors the Game Balance ID(GBID), the Old Affix and the New Affix.
If any of the aforementioned items are changed it will create a new item partition.
Having (x) space in the inventory when pressed only the number of reaming spaces to 60 for inventory and 210 for stash will be filled. This limits the random number generator and ignores duplicating seeds. A seed will never be generated twice for the same item partition.
This function is not available for the Locker.
Added: Control Functions Ctrl+Insert Will now add (x) number of items remaining in inventory with random ItemSeeds these Seeds will now be stored in the file RootRoll.dat
each item will have its own partition of this file as you roll it. This is based on two factors the Game Balance ID(GBID) and all the Base Affixs.
If any of the aforementioned items are changed it will create a new item partition.
Having (x) space in the inventory when pressed only the number of reaming spaces to 60 for inventory and 210 for stash will be filled. This limits the random number generator and ignores duplicating seeds. A seed will never be generated twice for the same item partition.
This function is not available for the Locker.
Added: Control Functions Alt+Insert Will now add (x) number of items remaining in inventory with random Enchant Seeds these Seeds will now be stored in the file MysticRoll.dat
each item will have its own partition of this file as you roll it. This is based on Three factors the Game Balance ID(GBID), the Old Affix and the New Affix.
If any of the aforementioned items are changed it will create a new item partition.
Having (x) space in the inventory when pressed only the number of reaming spaces to 60 for inventory and 210 for stash will be filled. This limits the random number generator and ignores duplicating seeds. A seed will never be generated twice for the same item partition.
This function is not available for the Locker.